Introduced in 2590 by the Terran Hegemony, the Gauss Rifle utilizes a series of electromagnets to propel slugs of ferrous nickel-iron alloy at extremely high velocities, making it a devastating and lethal long-range weapon. Related [edit | edit source] The LtGauss was developed by the Free Worlds League in an effort to duplicate the lighter, more compact Clan Gauss Rifle. They not quirked, but all that can be compensating by skill tree. The Naval Gauss Rifle (or N-Gauss), like its ground based cousins, uses a series of magnets to propel a ferrous projectile at an enemy WarShip, DropShip, or JumpShip.Like the smaller units mounted on 'Mechs, Naval Gauss Rifles offer good damage at long range with low heat.The biggest drawback to these WarShip mounted weapons, like their autocannon based … Press question mark to learn the rest of the keyboard shortcuts. Just wanted to share my lance and setup and see what others have come up with. Navigate to the \Objects\Weapons\Gauss folder and open the GaussRifle_Lvl5 asset. * 4 Gauss Rifle ammunition If we ignore the medium laser, that gives you a net 16 heat alpha strike, optimal range of 340m, and 310 damage. And if a heavy 'Mech has a large engine, it can afford to use close-range weapons and ambush the enemy with them, such as around a canyon corner or in a forest. Capable of dealing heavy damage at long range they are well suited for both assault and long range fire support roles. Introduced in Technical Readout 2750 the Gauss Rifle is a long range, heavy hitting weapon capable of decapitating a 'Mech in one shot. Oct 9, 2020. Special Announcement. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. For linked weapons the highest values apply. If this weapon is added, please use this page to record its stats. Gauss Rifle Ammo (24) LA 3 - 3.0 Jump Jet LT 1 - 2.0 LRM 15 Ammo (24) LT 3 - 3.0 2 LRM 15 LT 4 5 7.0 Double Heat Sink RL 2 - 1.0 3 ER Medium Laser RA 3 5 3.0 B. It maintains the longest range of any Gauss Rifle, though this comes at a significant reduction to its damage potential. #7. If you are logged in before the freeze, you will remain logged in during the migration. Mission Creation Tutorial. MechWarrior PC Video Games, Curt Manufacturing Towing & Hauling for Mazda 2, Receiver Hitch Car and Truck 2 5/16 in Tow Ball Towing & Hauling, 2 Gun Hunting Rifle Cases, Taco 009 Industrial Pumps, Bumper Hitch Car and Truck 2 5/16 in Tow Ball Towing & Hauling, MechWarrior War Games 3.) MechWarrior 5: Mercenaries Mod Editor Guide (v2.1) ... modifying the stats of the Level 5 Gauss Rifle. In other words, a LBX Gauss Rifle. Right so this build you see here has 4 Medium Lasers, 1 Large Laser and 1 Gauss Rifle with 3 Tons of Ammo. Press question mark to learn the rest of the keyboard shortcuts. When looking at an existing game asset you’ll see a new button in the toolbar called ‘Save To Mod’. On July 21st at 3PM US Eastern Time, the Gamepedia login system will be frozen as we migrate everyone to a unified login system.During this process, over 80,000 usernames will be renamed across Fandom and Gamepedia to remove conflicts. Re: MechWarrior 5: Mercenaries Post by Darkedone02 » Fri Dec 20, 2019 6:59 am One thing I wish for alot is just an item editor, I wish to take some tier 1's and turn them to tier 4's if possible. A note on the Air Light Gauss Rifle: It does not require the short spin up time that other Air Gauss weapons do. Heavy Gauss Rifles are designed to fire a heavy shot far afield, but behaves like a Snub Nosed PPC - the closer a target is to the Heavy Gauss weapon, the more damage inflicted. Click here to jump to that post. Since it similar to an up-damaged LB-5X AC, it is not likely to be added any time soon. Trending chevron_right. However, when a hit is scored, a Hyper-Assault Gauss Rifle receives a +2 modifier on the Cluster Hits table at short range, and a –2 modifier at long range. In addition the weapon's damage falls off significantly outside of 450 meters, making the HGauss most effective in close quarters. So powerful is it that one hit from a Gauss Rifle is capable of killing nearly any Light 'Mech. Some people may know about MechWarrior.The first MechWarrior was released in 1989, and then MechWarrior 2 in 1995, MechWarrior 3 in 1999, and MechWarrior … Das Gaußgewehr, auch bekannt unter den englischen Bezeichnungen Coilgun oder Gaussrifle (von englisch coil = Spule, gun = Kanone, rifle = Gewehr), ist ein elektromagnetischer Beschleuniger für Wuchtgeschosse, bei dem  anders als bei der ebenfalls magnetisch arbeitenden Railgun  Spulen zur Erzeugung der Magnetfelder verwendet werden. If a mech is small and fast enough, they can even dodge incoming shots. The up side, however, was that these rounds were fired at very high speeds, enabling accurate targeting at longer ranges. New chevron_right. I run my King Crab* with 2 T4 Gauss and an ER PPC, kills most things before they can get into their effective range. chevron_left . Pilots are advised to give their targets a significant lead. 18:58. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews MechWarrior Online > General Discussions > Topic Details. CCS Truth and Reconciliation . Luckily for you all you aspiring MechWarriors, raising it isn’t all that difficult. If you want to do long-range sniping from concealment Gauss is usually preferrable to PPC, as realizing you are taking PPC fire and tracing it back to its source are both trivial. I can imagine SRM6 wrecking everything, especially on that Kintaro hero mech. 20t, 660m range, 22 damage, 2000m/s projectile speed. Yeah, never walk in front of a teammate without coordinaring it first. Did you guys know where to find more? It is a first-person shooter game, the latest sequel to the MechWarrior series.. Every number crunch tells you to take the Gauss Rifle, but testing the AC/20 out does yield some interesting results. One of the most powerful weapons in the game today is the gauss rifle. Log in sign up. Fixed LBX 2, 5, 20 weight (6t, 8t, 14t), RAC/2 (8t) - this might invalidate some loadouts. User account menu. Log in to view your list of favourite games. The technology is based on a series of capacitors and launching tubes to fire a multitude of smaller-caliber Gauss slugs. Baron Von-Wulfen Apr 28, 2017 @ 2:08pm Gauss Rifle firing question. Description []. Dec 1, 2020. Currently there are four Gauss weapons deployed by the Inner Sphere: the LtGauss (light), the Gauss, the HGauss (heavy) and the IHGauss (improved heavy). The technology is based on a series of capacitors and launching tubes to fire a multitude of smaller-caliber Gauss … Legendary Founder; 3,661 posts Location Lost in my C1; Posted 28 August 2019 - 12:50 PM. The weapons are divided into 4 categories and can be mounted on the shoulder and the claws of your 3D printed King Crab 3D model. With the capacity to pack a pair of them, the gausscat is one of the most dreaded enemies to face. 15. All rights reserved. All trademarks are property of their respective owners in the US and other countries. So powerful is it that one hit from a Gauss Rifle is capable of killing nearly any Light 'Mech. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Learn more about the recent acquisition of PGI by EG7. Added Improved Heavy Gauss Rifle all tiers (it's a gimmick, really, mostly for AI use with its longer range). Forums > MechWarrior Online - Build Section > Heavy - Clan > Hellfire > Void > Casual HLF-Void "Speedy Sniper" (Gauss Rifle, 5xERML, AMS, MASC, cXL300 Thread in ' Void ' started by renzor51 , … Member. Is there an optimal amount of time to hold the fire button for max damage? Having the ability to deal focused damage at well over 1 kilometer, it … The Clan's Hyper-Assault Gauss Rifle, available in classes of 20, 30, and 40, is a ultra-high velocity rapid fire brawling gauss rifle with extreme burst damage but mediocre sustained damage due to its high jam rate. The charge up mechanic is there to create at least some sort of trade off for a high speed ballistic with great range that generates practically no heat. Gauss Rifle at 600 meters. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews MechWarrior Online > General Discussions > Topic Details. In our continuing look at MechWarrior 5: Mercenaries Beta we are going to investigate the Gauss Rifle. The Hyper-Assault Gauss Rifle (HAG) is a high rate of fire, low damage per shot variation of the Gauss Rifle used by the Clan. All Gauss rifle projectiles deal Heavy Kinetic damage, which does extra damage against Air units, making the Gauss rifles very potent anti-aircraft weapons in spite of their slow rate-of-fire and high skill-cap since a single hit will heavily damage most aircraft. You also get some tier 5 UAC5 in one of the later campaign missions. GAUSS RIFLE and CLAN GAUSS RIFLE The Gauss Rifle is often compared to the PPC and ER-PPC. Tier 5 weapons are crazy. Range 60 (IS) Max. Gauss Rifles are silly amounts of fun. vandalhooch. Posted by 8 months ago. It wasn't until 3061 that the HGauss was developed by the Lyran Alliance. Probability of a single alpha-strike head shot is probably north of 45% (I haven't run the numbers but ~33% for the Gauss rifles + (4 choose 2 … So don't forget to use it! After four years of work, the engineers had created a weapon that occupied the same amount of space as the Heavy Gauss Rifle but was able to inflict consistent damage at all ranges. 1 Overview; 2 Weapon Stats; 3 Gameplay & Hints. The Clan version differs little from the Inner Sphere counterpart, having only slightly increased heat production. Modified rolls above 12 or below 2 are treated as a 12 or 2 respectively. And my reply was aimed mainly at drew with the added info to get out ahead of any following questions that I foresaw coming soon after... Gauss is pretty alright if you can manage the charge up, though I prefer PPCs and IS autocannons over the gauss for frontloaded damage weapons, as they can better react to quickly moving enemies in ways that you physically can't with the charge time when it comes to peeking enemies. Some people may know about MechWarrior.The first MechWarrior was released in 1989, and then MechWarrior 2 in 1995, MechWarrior 3 in 1999, and MechWarrior … Gameplay & Hints. That's ridiculous. Raising your reputation is how you earn the big bucks and better rewards in MechWarrior 5, but it may seem somewhat slow at the start. Jump to: navigation, search. Heat Penalties per weapon. Gauss Rifle Damage 15 Min. The higher projectile speed is very helpful at long ranges with gauss, easily worth the charge time when you're trying to hit a moving target. MechWarrior 5: Mercenaries; Share your loadouts, favorite mechs, weapons, etc. 54 MR vortmax. MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games and released on December 10, 2019 on Windows. The original MercTech damage model meant getting a Gauss Rifle and finishing the game easily. LRM 15 and LRM 20 launchers are a good choice, not to mention Gauss Rifles and ER PPCs. - Fafnir FNR-5 (Heavy gauss) - Nightstar NSR-10P (gauss\Light gauss) - Marauder II MAD-IIC-D (Gauss+ERLL) - Roughneck RGH-1A (Gauss) All of them nice work with gauss. In the end: the Gauss Rifle is a weird weapon, which has a ton of disadvantages (and no real advantage over other weapons) The AC/2 seems to be a lot better weapon, doing more damage at higher distance within the same amount of time, and no tripple-hard (spool up, and release (within a few seconds)) triggering mechanism. Archived. The first Gauss Rifle was introduced in 2590 by the Terran Hegemony, and despite its age has remained the standard all other weapons are measured against. Español - Latinoamérica (Spanish - Latin America). If true it'd give the Inner Sphere a Long Range Shotgun type weapon. 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